On Friday, I discussed how to add support for no-op variants to the Python-based KenKen puzzle solver that we’ve seen before. Today, I folded those enhancements into the JavaScript-based, web-accessible version of the solver. (It’s oh-so-cleverly named “NekNek”.) If you’ve got a KenKen puzzle you’re stuck on, you might find this page useful. If that puzzle is a no-op variant, you’ll almost certainly find it more useful than you would have a few days ago.
Administrative note: I’m experimenting with moving my posting schedule from very-late-night (just before midnight) to very-early-morning (just after midnight). So today’s and yesterday’s posts are going up right next to each other. See you tomorrow morning.