Services
Find Stuff
Pages
Buy My Apps
Other Stuff I’ve Built
Book Club
Archives
- May 2018
- February 2014
- December 2013
- November 2013
- August 2012
- July 2012
- April 2012
- March 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
Categories
- Boxing (23)
- Energy (5)
- iPhone (142)
- Jack Handy (283)
- NaNoWriMo (3)
- People (11)
- Planet Microsoft (5)
- Projects (88)
- Python (43)
- Reelviews (13)
- Reverse Engineering (18)
- Six Word Stories (111)
- The Hard Way (3)
- Uncategorized (6)
- UNIX (8)
- Vacation Slides (30)
- Web stuff (51)
Blogroll
Monthly Archives: September 2009
Core Data
One of the developer-side enhancements included in iPhone OS 3.0 was Core Data. Core Data is basically an ORM layer, which one could either take or leave; it’s nice to avoid writing all that SQL, but you’re always taking on … Continue reading
Posted in iPhone
Comments Off
Private Information
A few days ago, Godin made the interesting points that: On the internet, some people are more influential than others It would be valuable to know how influential someone is Quantitative metrics for influence could be developed and computed So … Continue reading
Posted in Jack Handy
Comments Off
Labor Day
Since it’s Labor Day in the U.S. today, and since I just did an upgrade of WP to 2.8.4 (please do write if you see anything wonky) I though I’d do something short: A quick check on bandwidth pricing, which … Continue reading
Posted in Web stuff
Comments Off
Adventure Games
Things I Learned From Adventure Games: 90% of the time, you can solve the problem in front of you right away … and the solution is (almost) always obvious in hindsight … but there’s always another hill to climb … … Continue reading
Posted in Jack Handy
Comments Off
Fixed-Width
This one is a little personal. I have an idiosyncratic, and probably ill-advised, interest in getting ASCII art to display properly on the iPhone. (This was actually one of the first things I experimented with on the platform.) My efforts … Continue reading
Posted in iPhone
Comments Off
More Choices
I want to follow up on Monday’s post about my ChoiceMenu class; that class contained one particular line of code that made it a lot more useful and flexible. Perhaps I’m inordinately proud of it, but I think it’s worth … Continue reading
Posted in iPhone
Comments Off