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Monthly Archives: May 2009
Mac Mini Memory (Part 1)
I’ve been using a Mac Mini (2.0GHz Core 2 Duo/1GB memory) for iPhone development. Mostly, it’s great, but it is a little low on memory. It always seems to have enough to run whatever I’m using at the moment w/o … Continue reading
Posted in iPhone
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Organization
I’ve written about Keith Hennessey before, but this post is particularly interesting: He writes about the internal bureaucratic arrangement of the Bush (43) White House staff. Of special note: Bush 43 had about two dozen direct reports, which is more … Continue reading
Posted in Jack Handy
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Multithread Cocoa (Run Loops)
When writing multithreaded Cocoa apps (on Mac OS X or on iPhone OS) it’s necessary to consider the “run loop(s)” of your application. Run loops are the message pumps which drive (among other things) all the parts of your application … Continue reading
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A Plug
It’s easy to go overboard when praising Apple’s design, but they do turn their attention to some pretty neat challenges.
Posted in Jack Handy
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Random Cocoa
Today, just three quick notes on iPhone development, Objective-C, and Cocoa. Briefly: The iPhone has no true fixed-width font NSMutableArray isn’t really anything like an array NSNumber lets you wrap integers and floats as objects
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Decoration Day
Today is Memorial Day in the United States. Memorial Day is a modification of an earlier day of commemoration, Decoration Day, which was in turn created to honor those Union soldiers who died in the American Civil War. To present … Continue reading
Posted in Jack Handy
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AC/DC
I was listening to AC/DC’s “Dirty Deeds Done Dirt Cheap” the other day. Fun little CD. And, you know – AC/DC: Rock and roll. Guitars and drums. Lots of songs about sex and touring. But there’s also this one track … Continue reading
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Xcode and SVN
When setting up Xcode to use Subversion (SVN) as its Source Code Management (SCM) system for a new project, I encountered a few hiccups. Nothing too major, and I’m sure that some of them were due to my unfamiliarity with … Continue reading
Posted in iPhone
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Xcode
Today, some random notes on Xcode (Apple’s IDE for Mac OS and iPhone OS): A few odds and ends I’ve noticed since starting to work with it a couple of weeks ago. (I like Xcode, but it does seem to … Continue reading
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Learning a Framework
There are three basic ways to learn a new framework (or new programming language). In roughly the order you should try them, and in increasing order of usefulness, they are: Reading documentation Reading code Writing code
Posted in Jack Handy
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