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Category Archives: iPhone
Fightcard Promotion
To mark this weekend’s Pacquiao/Clottey match, I’m running a promotion on Fightcard; this week, you can download it for free. (Or you should be able to, as soon as the iTunes store updates its information.) And I still pick Clottey … Continue reading
UIScrollView
I found the basic operation of UIScrollViews to be a little perplexing; it wasn’t obvious to me how to get a simple test case up and running. Therefore, I thought it might be useful to share such a test case … Continue reading
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iKnowPeople v2.0
I’m pleased to announce that AAPL has approved v2.0 of my iKnowPeople application, and that it’s now available on the iTunes store. This version includes some minor UI tweaks, the ability to create contacts from your address book, a spiffy … Continue reading
Keeping the User Waiting
In a perfect world, we could create software that gave instant responses to user input. Unfortunately, this is not always feasible; some things take time, and so we have to keep the user waiting. There are some broadly-accepted conventions as … Continue reading
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File System Access
I don’t know how to access the filesystem on my iPhone from my desktop. I can write apps that talk to their sandboxed parts of the filesystem just fine, but I don’t know how to reach into arbitrary parts of … Continue reading
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Full Text Search (Demo)
I’ve been talking about Full-Text Search (FTS) for a while; today I just want to present a working demo. Here is a complete Xcode project that will build a simple “Notes” style app with integrated FTS. Performance is pretty acceptable; … Continue reading
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Sliding Keyboards
Today I’m going to present a workaround for a slightly obscure but still annoying problem on the iPhone. Let me begin by quoting myself: If you create a view controller, put a UITextView inside a table cell in that controller’s … Continue reading
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Full Text Search (Part 7)
A word about the BEGINSWITH operator of NSPredicate: “Caution”! I was using this operator to drive iterative prompting while developing my Full-Text Search (FTS) demo, and found its performance unsatisfactory.
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Full Text Search (Part 6)
Heretofore, I’ve been working with an “OR” implementation of Full-Text Search (FTS). This sort of implementation takes one or more keywords, and returns all the objects which match one or more of them. I’d been avoiding an “AND” implementation (which … Continue reading
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Full Text Search (Part 5)
Today I’m going to post minor revisions to some earlier Full-Text Search (FTS) code. These changes address index construction.
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